Year: 2012
-
Final Project Guidelines (maxmsp)
Your Final project is an audio performance patcher. Download them HERE.
-
(maxmsp) waveform~ grooving and glitching, maybe graining…
Two demo patchers for this post: waveformGroove.maxpat and waveformGlitch.maxpat. Look at the waveformGroove patcher first. waveform~ The waveform~ object is a graphic editor for buffered audio. The easiest way to make use of waveform~ in a patcher is to copy and paste from the help file. This implementation is copied from the subpatcher for multi-channel…
-
Jitter, Pt. 2
the first day of our jitter exploration, including matrix operations, crossfading video files, and some cool effects. Download the patch HERE.
-
Jitter objects, Pt. 1
here are some helpful jitter objects such as full screen code and binary operators. download it HERE.
-
(maxmsp) recording to a buffer, more groove
Demo patcher: RecordNGroove.maxpat Today’s demo patcher is based on grooveplay, from the buffer~ and groove~ post. Some minor changes, before diving into the new stuff. The buffer~ object (in the green section) is getting audio from the record~ object. I’ve deleted the read messages. You can put them back in, of course. In the groove section…
-
(maxmsp) buffer~ and groove~
I included the example patcher (grooveplay.maxpat) in the zipped soundfilepatcher archive from Monday. buffer~ Preliminary stuff first. buffer~ allows you to load a sound file into RAM. You can play it back with a number of objects, get information about it, etc., but it is in effect like sampler memory. The object takes arguments for…
-
(maxmsp) sfplay~ and dropfile
I’ve zipped the example patcher, CtlnAssign, and a couple of sound files into one downloadable folder. sfplay~ MaxMSP has an excellent tutorial and help patchers. My example doesn’t try to recreate everything you can do with sfplay~. I’m focusing on basic playback, the loading of files, and how to create a useful start/stop mechanism with…
-
(musTh 212) Classical Serialism
Classical serialism typically refers to the 12-tone composition technique developed by Schoenberg and his followers. The basic premise of the 12-tone system is the row, which is an ordered arrangement, or set, of pitch classes. Each pitch class occurs once, and only once. The row has four basic forms: Prime (P): the original ordered set (row). The transposition…
-
(maxmsp) midi poly and audio poly~
As indicated, this is a scaled-down post so that you have the demo patchers from class. To use the PolyAudioDemo.maxpat you also need to download SimpleSynthKeith~.maxpat and place both patchers in the same folder. Highlights The poly object The poly object takes incoming noteon and noteoff messages (note number and velocity), tracks them so as…